In Use In order to familiarize myself with the software I watched the DVD tutorial which came with the software. It was very informative and provided a great base to get started. I fired up Cubase 4 project on my Windows XP test machine and loaded the Kontakt Player as a VST plugin. I chose the standard GM format over the IMAP (Ocean Way's proprietary keyboard map format) as I was already familiar with that layout and proceeded to load the drum kits. The first impression about these kits is that there is nothing overblown or fake about them - honest drum kits recorded in a great sounding room. All of the samples sounded natural and permeated a level of realism that I am not used to hearing in some of the other packages. There are ghost notes, left/right hand samples, different strength cymbal hits and chokes and other detail that enhances the experience and could be added to a programmed track for a more realistic drum performance. These kits could be fine tuned further in Kontakt if necessary - the pitch could be dropped/increased on each sample, volume level and pan could be adjusted as well. Each one of the samples output to their own stereo fader which in turn could be tweaked further with plugin effects before being router to the master channel Kontakt. The level of the ambience could also be controlled via faders. The user can assign effects such as compression, eq, reverb and so forth in order to get a more "produced" sound. Some of these plugins are good, other are outright hard to work with, but with some care and experimentation I managed to add more slap to the kick and crack to the snare. The Kontakt Player allows you to mix and match kits as well, so you could build your own and save it as a preset. What I found limiting was the fact that you couldn't load your own .wav samples to augment the kit and the only way to do so is to purchase another samples pack. Luckily for us, Ocean Way has an extensive library of samples and they keep on adding new packs to it. The song I worked on needed a punchy metal drum sound that was meaty and at the same time deep, so in this case kit #16 (ambient) was a great starting point. There are no percussion or brush sounds, and judging by the natural sound of the kits, this library seems to be best suited for blues and rock production.
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